SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Inventory/keys.def    $
// $Revision:: 6                                                              $
//   $Author:: Joeske                                                         $
//     $Date:: 9/30/98 2:45p                                                  $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Key for security room and other locked areas requiring a key.
//
// MODEL AUTHOR:
// ?
//
/*SINED inventory_keyring (0 .5 .8) (0 0 0) (0 0 0) NOT_SOLID NOT_DAMAGABLE 
Keys for locked doors
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/keys
scale .2

// Base Model
keys_base.sbm

// Skins
normal	    keyskin.tga

// Normal Animations
idle        keys.sam
pose	    key_pose.sam

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup
//server classname item
server classname KeyRing
server setsize "-4 -4 0" "4 4 4"

// Icon and Inventory Name
server iconname "i_keyring"
server itemname "Key"

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Inventory/keys.def         $
// 
// 6     9/30/98 2:45p Joeske
// Added in formatting, fixed image references.
// 
// -----------------------------------------------------------------------------


